2017.10.12 – 12 New Dungeons, More Newspaper Improvements, Tons of QoL and Bug Fixes!

News and Events


  • 12 new Tier 3 (20-29) Dungeons (RPDs) of 3 distinct types implemented in multiple regions.
  • New RPD graphics added to existing RPDs.

Market & Newspaper

  • Adds older than 1 week expire.
  • Newspapers now “chunk then filter” rather than “filter then chunk” which will make every newspaper have a lot more ads.
  • Fixed a bug that did not display an error when you’ve reached the max number of favorited stalls.
  • Newspaper ad stall names now shrink to fit.

Base of Operations

  • Removed brick cost and added plank cost to BOO Room Layout change.
  • Fixed BOO furniture and upgrades not appearing/refreshing properly.
  • Fixed a bug where opening the upgrade Stash popup and then closing it caused the max Stash size to be asymptotic.
  • Fixed a bug where stash / shared stash capacity values did not change if viewing a filter not matching an item added.
  • Fixed colliders on the level 22 Boo.

Farming / Trapping

  • Fixed a tooltip issue when quickly moving the mouse between producers.

Chat and UI

  • Fixed a bug where selecting the tell channel via button after talking in another channel made the chat window forget who the last tell was sent to.
  • Fixed a bug where creating a new tab displayed all of the chat text without senders.
  • Fixed a bug where pressing enter closed the tab options and didn’t save/update the settings.


  • Fixed a bug with charge 2.
  • Mobs should no longer spawn off-combat grid ( very visible in L shaped encounters)
  • Fixed a bug where status effects causing you to not be able to flee combat weren’t displaying correctly in error popups.
  • Fixed the loot received grab n go chat message display.


  • Fixed a popup error message when attempting to add an item to a deconstructor that is at maximum capacity.
  • Fixed the scroll bar in the recipe book.
  • Fixed T2 leather armor to require T2 resources instead of T1 resources

Characters, Classes, and Abilities

  • Customization/costume changes update to viewers immediately upon character sheet close
  • Cleave fixed to properly hit adjacent mobs only, where adjacent is defined as “to the left, right, above, or below” the target (diagonal no longer considered as “next to” target)
  • Healer AoE CCs area of effect reduced.
  • Lion Kick cooldown reduced.

Social (Clans, Parties, Religions, etc.)

  • Upon selecting “Send Tell” in the Social window, the window now closes as to not block the chat window.
  • Fixed a bug where you couldn’t inspect characters from chat if they weren’t in the area.
  • Character portraits are no longer retaken when the party status is updated.
  • Fixed a bug causing the full difficulty list to not display in the party window.
  • Increased the maximum clan rank name length to 13 (from 8) characters.

Gear and Items

  • You can now drop reward items on bag slots.
  • Buff potion durations increased from 1800 to 3600.
  • Fixed several BOO items and machines to take up the correct amount of space when placed

Mobs and NPCs

  • Bug fixed that caused mobs to sometimes spawn off the grid.


  • Fixed a bug causing mobs to spawn in hills.

Medallion Shop

  • Fixed a bug causing item previews in the medallion shop to not work


  • General improvements to reduce memory use and increase performance.
  • Fixed a couple bugs with character portraits solo and in parties.
  • Improved memory performance in the Stash window.
  • Fixed a bug where the Founder’s Cloak buff got multiplied when casting buffs on yourself
  • Staff chat icon changed from a green star to a green lilypad (Frogdice!).